Cold green columns where the bigger fish hold station.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Unlocking
  2. Progression
  3. Expedition
  4. Catch pool
  5. Connections & references
  6. Related articles
  7. Sources & verification

Unlocking

PropertyRecorded value
Unlock priceextracted1800
Expedition points requiredextractedcoral-shallows:6

Progression

PropertyRecorded value
Chapterextracted9

Expedition

PropertyRecorded value
Launch costextracted150
Expedition points awardedextracted3
Travel time (seconds)extracted40
Fishing time (seconds)extracted70
Catch rangeextracted17–27
Difficultyextracted2

Catch pool

PropertyRecorded value
Catch poolextractedsea-bass:Common, saline-tilapia:Common, milkfish:Uncommon, elkhorn-moss:Uncommon, cuttlefish:Rare

Connections & references

Referenced by

RecordRelationshipQuantity / context
Elkhorn MossAquatic productsCaught In—
Giant CuttlefishAquatic productsCaught In—
MilkfishAquatic productsCaught In—
Saline TilapiaAquatic productsCaught In—
Sea BassAquatic productsCaught In—
Submarine fishing and expeditionsGuidesRelated Reference—

Sources & verification

Extraction status: Extracted From Installed Steam Demo. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
Aqua Factory Simulator Demo_Data/StreamingAssets/AFS/Catalogs/FishingAreas.tsv
Object
id=2 key=kelp-forest
Reader
TSV catalog
Unity Version
Unity Mono
Field-level source references
PropertySource pointerStatus
ChapterNot recordedextracted
Unlock priceNot recordedextracted
Launch costNot recordedextracted
Expedition points awardedNot recordedextracted
Expedition points requiredNot recordedextracted
Travel time (seconds)Not recordedextracted
Fishing time (seconds)Not recordedextracted
Catch rangeNot recordedextracted
DifficultyNot recordedextracted
Catch poolNot recordedextracted
Download the original record and provenance (JSON) ↓