This game features an autosave system that helps prevent loss of your latest progress. It saves at 14:00, after each daily report, and every ten minutes while the clock waits for you to open the store or end the day. Each farm keeps three autosaves, and Autosave #1 is always the newest. In co-op, only the host autosaves.
Based on extracted game data. Names and serialized defaults can differ from live gameplay.
Progression
| Property | Recorded value |
|---|---|
| Tutorial levelextracted | 1 |
How it works
| Property | Recorded value |
|---|---|
| Instructionextracted | This game features an autosave system that helps prevent loss of your latest progress. It saves at 14:00, after each daily report, and every ten minutes while the clock waits for you to open the store or end the day. Each farm keeps three autosaves, and Autosave #1 is always the newest. In co-op, only the host autosaves. |
Sources & verification
Extraction status: Extracted From Installed Steam Demo. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- Aqua Factory Simulator Demo_Data/StreamingAssets/AFS/Catalogs/Tutorial.tsv
- Object
- id=1 key=level-auto-save
- Reader
- TSV tutorial catalog
- Unity Version
- Unity Mono
Field-level source references
| Property | Source pointer | Status |
|---|---|---|
| Tutorial level | Not recorded | extracted |
| Instruction | Not recorded | extracted |