The opening objective chain teaches a complete production loop: raise aquatic stock, move it to a processing machine, then stock the store. You can move items by hand first and automate the same route with conveyors and cranes as the operation grows.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. How it works
  2. Connections & references
  3. Related articles
  4. Sources & verification

How it works

PropertyRecorded value
First production loopextractedPlace a Grow Pen and connect a Supply Station Conveyor nearby. The pen grows fish or seedlings and holds harvest in its buffer; the supply station and farm drone move it onto the line.
Process fishextractedUse the Fillet Station to turn raw fish into fillets. The installed catalog lists Sea Bass, Saline Tilapia, and Milkfish fillet recipes.
Move and store stockextractedUse conveyors to move goods to Storage Machines or racks. You can carry items manually while the line is incomplete.
Make salesextractedSet up customer access, a Bag Rack, shelves, and a Cashier. Customers without a bag leave without buying.
Plan for the demo capextractedThe official demo description says progression reaches Level 6; catalog entries at later chapters may be present in files without being reachable in this demo.

Connections & references

Linked records

RecordRelationshipQuantity / context
Grow PenMachines & equipmentRelated Reference—
Supply Station ConveyorMachines & equipmentRelated Reference—
Fillet StationMachines & equipmentRelated Reference—
Store shelves, customer demand, and pricingGuidesRelated Reference—

Sources & verification

Extraction status: Extracted From Installed Steam Demo. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
Afs.Game.dll (dnSpy decompilation) and StreamingAssets/AFS/Catalogs
Object
Getting started: from stock to sales
Reader
dnSpy C# decompilation + in-game TSV catalog
Unity Version
Unity Mono
Field-level source references
PropertySource pointerStatus
First production loopNot recordedextracted
Process fishNot recordedextracted
Move and store stockNot recordedextracted
Make salesNot recordedextracted
Plan for the demo capNot recordedextracted
Download the original record and provenance (JSON) ↓