A factory line connects sources, processing machines, storage, and store racks. Conveyors carry items between steps; utility machines control which items enter a branch or how output is distributed.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. How it works
  2. Connections & references
  3. Related articles
  4. Sources & verification

How it works

PropertyRecorded value
Starting sourceextractedGrow Pens hold harvest and work with a Supply Station Conveyor for automatic collection. The objectives describe the farm drone carrying the pen harvest to the line.
Conveyor directionextractedStraight belts carry goods forward. Curved belts turn a line; elevated belts cross over an obstruction. The Rotary Splitter alternates between available outputs, and a Junction merges inputs in turns.
Filter and storageextractedThe Filter Machine routes selected commodities and rejects packaging through its Failed Output. Storage Machines accept goods into slots; Seed Storage and Feed Storage only accept their matching commodity types.
Automatic stockingextractedA Supply Crane moves goods from nearby storage to nearby Store Racks. Set the rack focus commodity to control what the crane replenishes.
RemodelingextractedThe tutorial catalog says dismantling a machine refunds its full price. Verify current save behavior before planning around that refund.

Connections & references

Linked records

RecordRelationshipQuantity / context
Straight Conveyor BeltMachines & equipmentRelated Reference—
Curved Conveyor BeltMachines & equipmentRelated Reference—
Storage MachineMachines & equipmentRelated Reference—

Sources & verification

Extraction status: Extracted From Installed Steam Demo. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
Afs.Game.dll (dnSpy decompilation) and StreamingAssets/AFS/Catalogs
Object
Factory lines and machine routing
Reader
dnSpy C# decompilation + in-game TSV catalog
Unity Version
Unity Mono
Field-level source references
PropertySource pointerStatus
Starting sourceNot recordedextracted
Conveyor directionNot recordedextracted
Filter and storageNot recordedextracted
Automatic stockingNot recordedextracted
RemodelingNot recordedextracted
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