Open blue water on the move. The sub works harder and comes back fuller.
Contents
- Unlocking
- Progression
- Expedition
- Catch pool
- Connections & references
- Related articles
- Sources & verification
Unlocking
| Property | Recorded value |
|---|
| Unlock priceextracted | 4000 |
|---|
| Expedition points requiredextracted | kelp-forest:9 |
|---|
Progression
| Property | Recorded value |
|---|
| Chapterextracted | 10 |
|---|
Expedition
| Property | Recorded value |
|---|
| Launch costextracted | 320 |
|---|
| Expedition points awardedextracted | 4 |
|---|
| Travel time (seconds)extracted | 55 |
|---|
| Fishing time (seconds)extracted | 100 |
|---|
| Catch rangeextracted | 24–36 |
|---|
| Difficultyextracted | 3 |
|---|
Catch pool
| Property | Recorded value |
|---|
| Catch poolextracted | saline-tilapia:Common, sea-bass:Uncommon, elkhorn-moss:Uncommon, cuttlefish:Rare, atlantic-cod:Epic |
|---|
Connections & references
Referenced by
Sources & verification
Extraction status: Extracted From Installed Steam Demo. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- Aqua Factory Simulator Demo_Data/StreamingAssets/AFS/Catalogs/FishingAreas.tsv
- Object
- id=3 key=drift-current
- Reader
- TSV catalog
- Unity Version
- Unity Mono
Field-level source references
| Property | Source pointer | Status |
|---|
| Chapter | Not recorded | extracted |
|---|
| Unlock price | Not recorded | extracted |
|---|
| Launch cost | Not recorded | extracted |
|---|
| Expedition points awarded | Not recorded | extracted |
|---|
| Expedition points required | Not recorded | extracted |
|---|
| Travel time (seconds) | Not recorded | extracted |
|---|
| Fishing time (seconds) | Not recorded | extracted |
|---|
| Catch range | Not recorded | extracted |
|---|
| Difficulty | Not recorded | extracted |
|---|
| Catch pool | Not recorded | extracted |
|---|
Download the original record and provenance (JSON) ↓